In 2016, VR / AR technology has been applied to various fields such asentertainment, education, stimulation and others, It has shown much potential for bringing us the innovative future.

What is the direction of VR / AR technology development? What is the current state of VR / AR global development? What is the VR hardware trends? These questions will be answered at Vision VR / AR Summit 2016! Now you can see the fantastic content in advance!


VR/AR Global Lineup

In this Vision VR / AR Asia Summit, Elites form various industries will bring out enlightening speech. We invite big guys from games, films, arts, medical and hardware vendors to share common themes of VR / AR technology applications.

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Sylvio Drouin is the Vice President of Unity Labs, which is responsible for advanced research and innovation at Unity Technologies, with a focus on the future of VR, AR, storytelling, and game authoring. He continues to advise some of Silicon Valleys most prolific startups, helping bootstrap innovation across mobile, graphic and web technologies. Infernal Affairs is a well-known cinematic property, probably the most acclaimed cinematic IP from HK/Chinese cinema. It is an honour for us to be working for and be associated with this property. In this presentation Howard is going to share the experience in making cinematic VR content, what challenges he faced, how his team solved them and what he think the future of cinematic VR should and will be. Engineers from Microsoft will bring out the equipment of HoloLens and platform for content production and optimization This presentation will discuss the state of AR today and how, where, and why it is deployed. This talk provides insights on augmented reality markets, applications and technology Virtual Reality is a popular topic nowadays, today we are going to talk about what will the VR technology bring to us in medical area. From medical education to clinical treatment and the late rehabilitation, the application of new technology has brought infinite imagination. Hsin-Chien Huang will introduce how new media artists can use Unity to create large-scale exhibitions, events, public arts and the process of design and development. How artists can mix art, culture and technology into the experience they created.

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VR Master Class

The VR Master Class is a day-to-day technical course for developer-centered instruction which will take place on December 13th. The course invited the worlds two VR Master Carl Callewaert and Mike Geig, together to bring you a new VR development example courses.

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The course will teach you how to create a Viking-era VR game. You will not only learn the technical of using Unity for 3D game development, but also learn the difference between developing VR games and traditional games, and how to use Unity migrates traditional games to VR games quickly.

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Unity, Vision锐亚教育

锐亚教育 锐亚科技 unity unity教程